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Mnementh said:
Carl said:
I'd like to play a Pillars of Eternity game with no real budget constraints.

Hmm, not sure how I feel about that. Sure, on paper it sounds good, make the same but with bigger budget. But bigger budget mostly consists of more people. Obsidian has currently a well working team. If they grow slow and organically, new staff can be assimilated and integrated. If they get just a big budget, get said to go cracking and have to hire in a rush a lot of new personal, well that usually does not go so well. Such move can destroy a team. I would prefer the slow grow plan.

I'd just like for them to make a game without having to rely on crowdfunding.