Mnementh said:
Why does publishing cost nearly double on Switch? |
Cost of carts mainly. All three take a chunk of sales as revenue (licensing). These costs are unavoidable, but for NSW, a 32 GB carts costs $20 or more / each. 8GB carts are in line with what MS/Sony charge for BD-50s used by XB1/PS4. 16 GB carts are in the middle. I did not include development costs, as those vary with engines, development teams, etc. You can get a firm number by limiting to publishing costs only. On Wii U, Ubisoft went on the record saying an Wii U port was about 1m euros, but that was in-house. That's old information, but we later found out that no content changes were done, only code through leaked info. I didn't include this information because it varies by game and port choices (in-house vs. out-sourced).
EDIT: source on cost of carts: http://www.nintendolife.com/news/2017/09/feature_exploring_the_switch_tax_and_why_nintendo_was_right_to_use_game_cards
Last edited by MajorMalfunction - on 10 August 2018Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past
Currently Watching: The Shield, Stein's;Gate, Narcos







