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curl-6 said: It doesn't offer a solid foundation though. Its sales curve and how quickly it was forgotten are both indicative of a game that has no long term potential.

You're acting like the game should be lasting the entire lifetime of the Switch in order to be a success. That's not the case, ARMS lasted long enough for Nintendo to consider it worth the effort. It sold 2 million copies in a year, and in a year enjoyed a healthy player base. That's enough for a sequel to be made, and since Yabuki wants to make a sequel, then there's a good chance that we're going to see one sooner or later.