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TheMisterManGuy said:
curl-6 said: I'm not saying they should stop releasing mid tier games. But that's what secondary teams like Monolith and Nd Cube or outsourcing to devs like Namco Bandai are for. A flagship EPD team like Mario Kart crew are too important to waste on games that don't push hardware or bring in the big bucks.

Nintendo only turns to outsourcing if their internal teams can't come up with new ideas for a series, or in the case of the later Yamauchi days, when the don't have dev kits for another Nintendo platform. That's a major reason why F-Zero shifted to NdCube for Maximum Velocity, EAD was silosed away from GBA development. Unless they end up in that creative block, ARMS 2 has no reason to be outsourced. Nintendo doesn't care if the Producer of the Mario Kart series didn't make the next Mario Kart-like 10m+ seller. He's a man who made a successful new IP, that's good enough for them. 

Nintendo has increasingly turned to outsourcing in recent years because EPD can't make HD games fast enough to provide a steady stream of content. Starfox Zero was outsourced to Platinum, Metroid to MercuryStream and reportedly Namco, etc.

It comes back to it simply making no business sense to commit a flagship team to make a game that will be lucky to reach 3 million lifetime when that same team could make the next breakout new hit or 10 million plus seller. ARMS was not a breakout success, it didn't push hardware and it fizzled out and was forgotten inside a year.