curl-6 said:
After the massive success of Splatoon, Nintendo thought they could create another breakout new IP and simultaneously showcase the Joycon's motion controls. |
That's not how product approval at Nintendo works. ARMS came about because Yabuki and the team wanted to experiment with a third person fighting game based around shooting mechanics, which they felt were a natural fit for the Joy-Con motion controls. Nintendo saw potential in the project and gave them the green-light. It's not like Nintendo told the team to make another Splatoon like mega-hit, ARMS was made because the developers wanted to make it.







