curl-6 said:
But it would be a bad call business wise to take one of your strongest teams and tie them down for the next three years making a sequel to a game that did mildly well but failed to achieve breakout success or create a lasting legacy, when they could be working on so many other bigger and more important projects. |
Except Nintendo doesn't tell their teams what to make, the teams have to decide that themselves. ARMS will get a sequel if Yabuki wants it, and since the game was profitable, Nintendo will let him do it.







