TheMisterManGuy said:
Nintendo games don't need to sell a whole lot to be a success. And Nintendo gives its teams a lot of freedom in making what they want. Whether ARMS gets a sequel or not will depend on what Yabuki wants. |
But it would be a bad call business wise to take one of your strongest teams and tie them down for the next three years making a sequel to a game that did mildly well but failed to achieve breakout success or create a lasting legacy, when they could be working on so many other bigger and more important projects.








