zorg1000 said:
tbone51 said:
The problem with you is your narrative changes with the definition of cliff.
Excluding that the game has sold 1mil+, shortages are still a huge thing especially in Japan. The game could reach 1.5mil+ and your statement wouldnt be true. You dont kno the definition of falling off a cliff so pls stop embarrassing yourself.
Lastly 90%+ games "fall off a cliff" by your definition. OT ship+digital 1mil in 3 weeks. By years end even if it does 1.5mil (hint it wont) that would mean it legged out another 50% and will continue to slightly grow.
Edit: i have a better idea. Tell the forum whats the minimum lifetime this game needs to sell for it to "not fall off a cliff"
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He just said it wont cross 2.5m so if it hits 2.2m it will probably have fallen off a cliff by his definition.
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That's not really falling off a cliff hard though. Falling off a cliff hard would be if it doesn't reach even 2 million lifetime.