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DonFerrari said
Darc Requiem said:

This Alternate Universe "Octopath Traveler" Would be Path Traveler. The half the cast would be cut. The cool 16 bit in 3D aesthetic that is huge part of it's appeal would be replaced with a modern graphic design. The game would be launching 3 years from now. "Octo" DLC sold back to us in four $15 increments over the course of the year following it's 2021 launch. Part of the appeal of the game is that not only is it's classic aesthetic but the fact that like the classic JRPGs of the era. It's a full featured experience. The game just launched and unlike FFXV it is already finished.

Haven't bought or played any of the FF XV DLCs and don't miss any of it so for me it's a full experience, they wanting to expand with DLC and earn extra cash is of no consequence for me (I think about selling my FF XV to a friend to buy the gold edition but I'm in no rush). And the complete crazyness of SE development is no metric for anything.

Not missing something doens't make it the full experience.  Even without the DLC, they were adding story content to the base FFXV to fill in the gaps. I enjoyed FFXV but it was not the full story. It was the cliff notes version of the story at full MSRP. I commend the director for being to come in and stitch together a good game amount what was clearly intended to be much more. SE's development cycles is pertinent to this discussion because Octopath Traveler is a SE game. When is the last time SE released a "AAA" RPG that was not delayed repeatedly? There last two mainline FF entries had development issues. If it weren't for their Western studios, they wouldn't put out anything in a timely fashion.