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Alara317 said:
for the life of me, I do not understand why people are so hung up on the price of this game compared to the graphics.

Sure, I admit that when I first saw the price on Amazon I was a little surprised at such a price but within hours of playing the demo I agreed that it was worth every penny. Now, 30 hours into the game and well into doing the cycle of chapter 2's, I am more convinced that it's worth every penny. (To be fair, me being at 30 hours for that far is a bit on the long side, but I'm bad for leaving it on or SLOWLY going through cutscenes so my number is inflated. Still, 20 hours in and I've done a total of like 10/32 chapters not including side or post game content is a lot)

My point is, this game is long. It has a lot of content. The writing is leagues better than most stuff in gaming, the stories and characters are compelling, the world is massive, and there's SO much to do and so many branching paths that it's worth every second. If you're the kind of person who thinks that having 16-bit inspired graphics somehow makes a game less valuable (then backpedaling to complain about 'archaic' game design like turn based combat and random encounters when it's shown how flimsy the graphics > gameplay argument is), then you're exactly the kind of person this game wasn't made for.

Not every game is going to cater to every crowd. Octopath Traveler is a game specifically made and marketed to an audience of people who feel nostalgia for SNES-era JRPGs, that's why it has the graphics it has and that's why it has the battle system it has. and while yes, one could argue you'd never pay for a game like Final Fantasy at a cost of 60 bucks in today's era, I say to you of course you wouldn't, because despite being my favorite game of all time it's not exactly a long game. There's not THAT much content to it, really. Sure, compared to other SNES games it's massive, but compared to even FFVII or FFX, it's really not that long, there aren't that many events, and the battle system was quite simple.

Octopath traveler, on the other hand, is leagues bigger than FFVI in terms of world, villages, and depth of combat. The dozens of side quests almost all have multiple solutions based on what character you have in your party, the game is designed in such a way you can collect as many or as few of the characters as you wish, it's both linear and nonlinear at the same time, and despite having a super tight combat system it really does give the player a lot of freedom and choice.

It's worth $60 easily to me, because there's a lot of gameplay there. Not only is the game long, but I've enjoyed every minute of it. The different characters and jobs and abilities all mean that there are dozens of ways to play it, the world is deep and well realized, each new region brings new challenges and enemies, the graphics are like the old style but so much more crisp and well designed, and again, there's a LOT of content here.

Like others have said, how can you argue that this game is not worth $60 due to its graphics or combat (both made to cater to a specific crowd) when EA is charging 60 bucks for Star Wars Battlefront when CD Projekt Red are selling The Witcher 3 for the same price. Value is subjective, sure, but Octopath Traveler gives you a lot of content, especially when compared to other games of its ilk. I've already spent more time on this than I did with The Last of Us or any Uncharted game. I've played more of this game than I have ALL my games on Xbox One combined. (Not an exagerration, I barely crested 20 hours of gameplay on my Xbox One before packing it up).

Some people don't like the turn based gameplay, and that's fine. Don't pretend that it's archaic just because it's not for you. Same with random encounters. I happen to not like pressing F to pay tribute, but I'm not going to pretend that all context sensitive cues and stuff are bad. Some games quick-time events are good, like God of War, just like Random encounters and turn based combat are good with some games, Octopath Traveler being a good example.

To all those who think this game isn't worth it becuase of the graphics, know that your opinion does not matter. If you don't like a game's aesthetic, that's fine, but don't call yourself gamers when you should be labeling yourselves as graphics whores.

/thread

Everything that had to be said on the theme has been said here

Last edited by Bofferbrauer2 - on 22 July 2018