Wow. The version they released on Switch had framerate issues of such magnitude that the wrestlers literally walked to the ring in slow motion during their entrances. You can't tell me with a straight face that the Switch can't handle a single character model walking down an aisle alone in normal time. I don't care who they passed the port off to, their name was on the cover. In the same year that they did such a great job with NBA 2K18 which features 10 players in motion on the court simultaneously. But what do they do when the sales of WWE 2K18 tank because the word of mouth spread that it was virtually unplayable, something they never bothered to have patched into coherence? They outright cancel any future ports of the game. Rather than release a port that is actually playable, and use that as a barometer for whether or not there is value in the port itself. Instead, the logic is "Switch customers won't buy hot garbage? Fine, we won't bother giving them anything (future wrestling installments)." It's baffling. When something can't even sell at 75% off, there is a reason that Switch owners are avoiding it like the plague. I like 2K, really I do. I purchased NBA 2K18 on Switch, and I'm glad that NBA 2K19 is announced, as I will support that as well. But to use the sales of an infamously unplayable port as an excuse that the sales don't warrant future installments is total bs and sets a bad precedent.







