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bigtakilla said:
Eh, I like Arlo, but he seems to talk a lot with his emotions a lot rather than his head. Of course the Switch has more top notch games, it pretty much ripped the entire Wii U library out from under it. There is also not a great NEW 1ST PARTY IP this gen yet, you can argue ARMS I guess. Nintendo course corrected with it's first party output, and made a console that was super easy to make games for, because simply put it does nothing really new to the formula. Yes, it detaches from a dock and you can take games on the go, but it doesn't offer anything really to change actual gameplay than Xbox or Sony really.

I mean you can throw out detaching the controllers and playing two player games on a single joycon, but that's rather limited, and few games actually use it nor is it really all that appealing. Most people would rather just use two pro controllers like any other normal console. I mean, who's gonna be that guy? Go ahead, I wanna see that guy who says having two people play on a single joycon is a superior experience.... I'll wait...

The online for the Switch is a joke, and I really don't see why they didn't just move Miiverse to it... Oh yeah, that's right they want you to PAY for online this gen. Miiverse was great, a social media place for Nintendo fans to all gather and share their experiences of their games that isn't nearly as cumbersome as all this crap they got now. You got stamps in Mario 3D World to show feats because you only got certain stamps after completing certain tasks, you could post videos of certain games like Mario Kart 8 or Smash, and screenshots of games that were graphically breathtaking like Xenoblade X. Now I know the Switch has the ability to share different things, but currently only in the game, yet again very inconvenient comparatively. Wii U had a mic built into the controller, Switch does not, Wii U had internet explorer day 1, Switch does not. Online wise the two don't even compare.

This brings us to the elephant in the room, the games. The Wii U was the turning point for Nintendo by headlining mature rated games, and start welcoming 3rd parties back not only with open arms, but open wallets. Resurrected Bayonetta and Fatal Frame, got Wonderful 101 and Tokyo Mirage Sessions, got plenty of times exclusives (that were probably at one point supposed to be full exclusives) like Zombi U and Ninja Gaiden 3 Razor's Edge, and had some great 1st party offerings like, well, most of them (it is Nintendo after all). Also, probably their most significant (in terms of selling power) new IP in decades was created in the Wii U gen, Splatoon, not to mention the other two great Nintendo IP created like Wonderful 101 and Mario Maker not to mention LoZ BoTW was supposed to be a Wii U exclusive. Arlo can give whatever excuses he wants on why that doesn't count, but it does...Beyond that we could actually go a lot deeper and look at what that specific gen offered with the Nintendo 3DS (like the revitalization of Fire Emblem), but none of us have that time.

The Wii U was the best and the worst of Nintendo, I can happily admit that. The 3DS is the best and worst of Nintendo, likewise. It's a little awkward, it could be more powerful, use of the "gimmick" may hinder some experiences, some games don't even bother to utilize what makes these systems different, but they felt uniquely Nintendo love or hate it. It had a LOT more hits than it did misses, and you leave the gen grateful for the experience it had given. I'll easily look at my time with the gamepad as an overwhelmingly positive one.

How many people here can directly admit that the Switch is the best and worst of current gaming trends. Season passes, dlc expansions, paid online services, ports galore, and homogenized game experiences. How many people younger than 16 (or whatever the legal age to join the workforce is where you live) that won't be able to get all this dlc, or all those season passes, ect. How many won't be able to get their online services and therefore won't be allowed to play Splatoon 2, or Smash come September (I believe)? Progress?.... Sigh* Whatever....

What is there to say though? Metroid will more than likely be great, Bayo 3 I'm willing to bet will be a masterpiece, Fire Emblem will more than likely expand it's audience, a mainline Pokémon game built up on their "home console" is obviously gonna sell gangbusters, and every port they get, even though not as good as the other home console versions will be fine with Nintendo audiences because you can take it on the go because people do that I guess. Meanwhile the future for Nintendo.... really just seems like it's gonna be the same as the other 2 consoles, but less powerful again. That's not a bad thing, but it's not something that needs to be praised as the best thing ever. In a lot of ways it's not even as good of an approach as the Wii U.

The Wii U's gamepad gimmick was not fun to use. It was bulky, has an unreasonably small battery life, and weird layout (right thumbstick above the buttons). Most of the games on the gamepad don't even use the gamepad feature and made the console the unreasonably expensive ($350) and it looked like a fisher price. Even the ones that use it ruined a lot of games due to either forced motion controls and looking at two screens at once (Starfox Zero), terrible RPG battles (Paper Mario color Splash), or a Mario Party clone spinoff with forced amiibo gimmick (Animal crossing Amiibo festival). 

 

The Switch, on the other hand, is home console games on the go. That's something that anyone can get behind. It's sleek, lightweight, and has a better price ($300).

 

I don't really like to use the sideways joy-cons but in all honesty, you aren't forced to use it. Unlike the Wii U where there were a lot of games that forced you to use the bulky gamepad. Even if you are able to use the U pro controller it still has that right thumbstick above the buttons layout (Why?).

 

True, it doesn't have a lot of features like internet and Netflix. But really, isn't the entire point of a video game console is to play video games?  Switching between games and apps is so sluggish. The Switch is really fast and has a very sleek menu design, however, I do wish there were more themes.

 

Breath of the Wild on the Wii U launched on the same day that the Switch and it's version launched. Nobody was going to buy the Wii U for Breath of the Wild when they can just buy the new and hot Nintendo Switch. Also, The Wii U's gamepad gimmick was not fun to use. It was bulky, has an unreasonably small battery life, and weird layout (right thumbstick above the buttons). Most of the games on the gamepad don't even use the gamepad feature and made the console the unreasonably expensive ($350) and it looked like a fisher price. Even the ones that use it ruined a lot of games due to either forced motion controls and looking at two screens at once (Starfox Zero), terrible RPG battles (Paper Mario color Splash), or a Mario Party clone spinoff with forced amiibo gimmick (Animal crossing Amiibo festival). 

 

The Switch, on the other hand, is home console games on the go. That's something that anyone can get behind. It's sleek, lightweight, and has a better price ($300).

 

I don't really like to use the sideways joy-cons but in all honesty, you aren't forced to use it. Unlike the Wii U where there were a lot of games that forced you to use the bulky gamepad. Even if you are able to use the U pro controller it still has that right thumbstick above the buttons layout (Why?).

 

True, it doesn't have alot of features like internet and Netflix. But really, isn't the entire point of a video game console is to play video games?  Switching between games and apps is so sluggish. The Switch is really fast and has a very sleek menu design, however, I do wish there were more themes.

 

Breath of the Wild on the Wii U launched on the same day that the Switch and it's version launched. Nobody was going to buy the Wii U for Breath of the Wild when they can just buy the new and hot Nintendo Switch. Also there's this: