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Pemalite said:
Mr Puggsly said:

A scene is missing on the consoles because the engine demanding and probably crapped out. But even on a modern PC Crysis doesn't run great, so clearly there is a problem with the engine.

The engine is fine, it was simply very forward thinking and PC centric. - There is some extremely bandwidth heavy effects being employed, which actually stand up well today even a decade later.
Plus on the CPU front, Crytek didn't thread the engine very heavily as the original CPU projections were going to be for extremely high frequencies, rather than large core counts.
Obviously they were wrong, but it is what it is.

The effects CryEngine 2 (Crysis 1) was employing was simply inconceivable on consoles at the time... So they ended up cutting allot of that fat when they dropped Crysis 1 on their 7th-gen console optimized engine, CryEngine 3.
The game was poorer for it, allot of geometry was cut back, textures were muddy, game ran at a low resolution and framerate, allot foliage was removed... List goes on... There is a reason why Crytek didn't re-release Crysis 1 on CryEngine 3 on PC.

This is all fairly well documented anyway... And I have lost count of the amount of debates I have seen about this from my time as a mod on the Crysis forums.

If Crysis ever got a remaster, they would obviously make a lot of tweaks to make it perform better on modern computer much like Dark Souls. But they would likely just port it to their current engine. Far Cry 3 and Sleeping Dogs look significantly better on PC even though there are console ports. So I don't buy the argument supporting consoles cripples PC potential.

We've only seen Crysis 1 on CryEngine 3 via 7th gen consoles. It not really a reflection of that could have possibly looked on PC. Also, EA owns Crysis. Crytek only does what EA allows with Crysis.



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