CartBlanche said:
As you've so easily quantified it. Name 2 games that follow exactly the principles and practises that you mention above. Don't tell us what Last of Us does wrong, you've already done that, tell us what games you've played does it right! |
This year? God of War, with its expanding battle mechanics, and from awhile back, Dead Space 1, which uses new enemy types to achieve the same. Once you’ve shot a runner, evaded a clicker, and a person, you’ve done everything Last of Us has to offer. Minus one Bloater in the gym and two at once before the hospital. They don’t even have infected and people interact until one part at the end of the DLC.