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osed125 said:
Angelus said:

Is there a 'too long, didn't watch' version?

I'm still watching/listening, but so far, the gist of what I got from it is:

1. The game feels like a crossbreed of Destiny, and Monster Hunter, with Mass Effect(ish) combat turned up to 11

2. Can be played alone, but definitely meant to be played in groups

3. You unlock the various suits throughout the course of the main story, and you can run whichever one you want, whenever you feel like it, so it's not like in say Destiny, where you need to start 3 characters to play each class

4. The big city is completely single player, and it's where you make decisions that affect the game's story. You will not see any other player here.

5. Outside of that, the game is completely open world.

6. The open world isn't like an MMO, where you're running into people left and right. They don't know how many people will be on a server yet, but it won't be some crazy amount

7. The world is more mythical than say Mass Effect, where you had all this tech with rational explanations for how it works. A lot of stuff here is more "ya, there's gods, and crazy shit. It's cool, so this is how it works."

8. Don't expect typical Bioware story focus. It's more about the characters, and the adventure you go on with your friends.

9. Flying takes a bit to get used to, but it's awesome. 

10. World is super vertical, and intricate. It's also more densely packed, than it is large in sheer landmass.

11. Vague on endgame content so far. "World will continually evolve, with new things to do." No specifics given

12. Microtransaction are "forever cosmetic."

13. Not directly said, but implied that pretty much all hands at Bioware are currently on deck for this game.

Last edited by Angelus - on 09 June 2018