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CGI-Quality said:
outlawauron said:

By having not pushing that boundary, they're able to develop more games. The examples you gave of "We can have both" are bad examples because what it means is less games overall. QD put out 2 games last generation, and will only have 1 this generation. Sony Santa Monica put out 3 games last generation (counting GOW2 which released in 2007), but will only have 1 this generation. Those are reasons to not pursue it.

Considering where we are in the gen, I don't think it's that big of a deal. Plus, you don't know why those games took longer to produce and Beyond: Two Souls/God of Ascension weren't anywhere near as well received as the previous games. They were also tail-end 7th gen releases (and it was a bit longer than these things typically last, as it is).  

The old adage of quality > quantity fits here. 

I suppose. I know I'm in the minority on the new God of War, but I'd rather God of War 2/3 over it every day of the week. They're far better games. Longer dev times to accomplish higher visual fidelity have absolutely nothing to do with the quality of the game.



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