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Medisti said:
I played about twenty matches and didn't refuse any match-ups because I wanted to test lag. Lag gives the person with a poor connection and ungodly advantage because the game is peer-to-peer. I was full bars (since I have my Switch connected via an Ethernet adapter) and my opponent was two, and there was this 1-2 second delay when I would hit the button and when I would swing. Kind of scary this guy was in the third of four tiers of the tourney. So, lag is the way to go if you want to win. Matches without lag were tons of fun, though, especially when a long volley got going with tons of Zone Shots, a blocked special, and whatever the time slowing down move is called. |
Xxain said:
There is no limit to the amount of times a trick shot can be used, so therefore, it can be spamed. When mastered it can potential undermine the actual tennis. Every time a trick shot is successfully performed it builds the meter by 1/4. 4 successful shots in a row, and a full gauge. Im thinking in terms of the online environment. Both MK Wii and Smash Bro's both had their abused mechanics, when mastered, made the game reliant on those features to play competitively. Its an arcade Tennis game just like Hotshot's, but even still there should more focus on skill vs semi insta win crap. Outside that its fun. I foresee online being about trick shots and specials though. |







