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Zach808 said:
I'm pretty sure the problem isn't power, but architecture. The Wii U lost its 3rd party support around the time the x86-based PS4/Xbox One came out. Settings can be scaled down. Just look at how GTA V can run on a modest Core 2 Duo rig, yet have plenty of options for higher specs. Porting to ARM or PowerPC, on the other hand, might require some work.

Porting GTA V to PowerPC? You know that Xbox 360 + PS3 were consoles with PowerPC architecture, don't you?