Mar1217 said:
Going from low shapped polygons to better polygons, then switching aesthetic direction in Adventures and so on with Assault then Command tells me otherwise. They can certainly find a middle ground as suggested by Nuvendil. I mean it's just my wish as it is yours. |
That's technological advancement, a series cannot go from SNES to Wii U levels of fidelity without the visuals changing in accordance with available technology. Using toon characters though would undermine the established style. Why have tacky undetailed toons when we can have awesome fur-shaded and properly textured characters, Starfox Adventures style with the fidelty of Mario Odyssey?
Last edited by curl-6 - on 26 May 2018