Nuvendil said:
There's also always the middle ground. Soft shading for characters but more complex or realistic materials for the world and clothing and such. Dragon Age XI and Xenoblade 2 come to mind. That technique could work out quite well. |
I still don't think that would work at all; the characters look fine as they are in Zero, toon shading does not belong in every series and it does not belong in Starfox, the series already has a working established aesthetic.