curl-6 said:
Oh it will almost certainly look far, far better than Starfox Zero. In addition to being limited by the weaker Wii U hardware, SFZ was further held back by having to push two separate viewpoints, (A 720p one on the TV and a separate 854x480 one on the Gamepad) with a 60fps target. It was essentially running in splitscreen 900p all the time, in addition to the usual halving of rendering time that comes from a 60fps target. |
That and they intentionally didn't want it to look graphically different than it's predecessors, if I recall, so they limited themselves to a more cartoony look, which in this case didn't work out too well. Mario can be cartoony, but Metroid and star for should be more realistically styalized imo.







