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Mcube said:
curl-6 said:

Yeah Nano Assault was one of my first Wii U games, used to play it heaps when I just had 15 minutes to kill. 

It's not that I'm saying Tropical Freeze is ugly, just that apart from the nifty fur effect and its flawless 60fps performance profile, it's nothing special graphically. Lighting is flat and static, effects and shaders are basic, and textures and geometry are average. Even for a Wii U game, it's not pushing any technical boundaries.

Looking back at some of the gameplay I guess it really is 60 FPS that did it for me. It looks good in motion but indeed nothing special. I guess its one of the very few games that had constant 60 FPS on the Wii U (SSB, MK8, Super mario 3D world, Splatoon, Captain toad, Nintendo Land, Mario & Sonic at the winter olympics winter games, Sonic lost world and NSMBU what I can find from Nintendo published games)

Shinen's games were all 60fps on the Wii U as well; Nano Assault Neo, Art of Balance, and FAST Racing Neo. I did really like that both them and Nintendo continued to prioritize 60fps despite working with relatively underpowered hardware.

This seems to be continuing on Switch too; Splatoon 2, ARMS, and Mario Odyssey are all 60fps. If Starfox Grand Prix is real, it almost certainly will be too.

Last edited by curl-6 - on 25 May 2018