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Ka-pi96 said:
Angelus said:
It was simplistic design, sure enough, but at least everything was easily identifiable in terms of what's what. When one looks at the pokemon from the newer generations, if you haven't played them, you'd have no idea what falls into what type with most of them. Especially since practically everything falls into multiple categories now.

The old design philosophy was smart, even if it was quite basic.

I'd argue that's a good thing. The colour coding based on type was a stupid idea to being with. That said, they might still be doing that, haven't played gen 7 and barely played 6, but I hope they're not doing it anymore.

Well this is a rock/poison type so, not really as much;