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Nem said:

I wish people understood the difference in resources necessary to make a 3DS game and an HD game.

Needless to say, it's not a 1 to 1 ratio.

HD games take at least 2 years to develop. Nowadays it's creeping up to 3. 

HD is a non-factor for the most part in game development. 2 or 3 years has typically been the industry standard development cycle, even on non-HD consoles. Unless its large scale AAA project, HD isn't some mythical roadblock that slows development up, as it's just a resolution. Plus with tools and engines like Unity and Unreal 4 these days, game development can actually be easier and faster than ever if you want. Again, I point to Snipperclips which was made in one year by 6 people.