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JRPGfan said:

"...although there’s a very competent core loop and entertaining resource management sim somewhere within State of Decay 2, it’s really, really, broken. Unacceptably so. It frustrated me mightily to see a flash of a game I wanted to play, only to be immediately reminded that it’s not ready for release. "

"it’s true that you can have a lot of fun with this sequel. The problem is that almost all of that fun comes from laughing and pointing at how broken it is."

Ouch.

Another one that lacked polish before releaseing....
Why doesnt MS give their devs some time to launch games in a better state than this?

they gave them 5 years in fairness. you could of course argue that they could have given them another three months or so, but it's still no guarantee. some games never run that well no matter how long the devs have to patch it. the first game was a good example of this. I played the XB1 version - ported from the 360, graphically poor and it still ran badly. Undead Labs are perhaps just a studio that really struggles with the technical side of things. they need to rehire in that part of the studio