Pemalite said:
I think the point you missed is that console gamers are typically happy with whatever they are served. (They have no choice really anyway, do they?)
The Engine wasn't fit for the hardware to truly allow itself to shine, allot of features were pretty forward thinking and pretty bandwidth/CPU/DRAM heavy. |
Consumers have the option of choosing gaming that made good use of the specs. I don't think its a coincidence successful games tend to be technically impressive.
A lot of last gen games dipped below 30 fps to push high visual fidelity, not that uncommon now actually. But you exaggerate how common sub-720p was. CoD is notable for going below 720p but it was aiming for 60 fps. The games most praised for visuals were usually 720p.
I simply don't care for graphics as much as you, in the end I remember the game more than visuals. Fortunately, the games I enjoy on console tend to be pretty well optimized.
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