Not really. It ran like garbage on my last build, and it's not exactly friendly with my current one. It also didn't help that at the time, id was really into the whole megtatexturing tech at the time (they still are) and as a result, each time I looked around, I would see textures popping in and out, some even meshing poorly around some areas, like the ground area when you first drive into the small village with Goodman.
I also remember suffering dips during my 360 playthrough, as well as long load times.
Dunno on PC but on 360 it's an almost locked 60fps, with Digital Foundry finding only a "handful" of dropped frames across all their tests.
For all my gripes with the game, framerate is the one thing it got undeniably right.
Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.