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Hiku said:

I guess the safest answer here is Majora's Mask, since there's no question that it is a sequel to a previous game, and it is my favorite Zelda game.
I really liked the system of having NPC quests in real time, which made the world feel more alive with people actually moving around in the world and carrying on with their lives.

AlfredoTurkey said:

That it did. The soundtrack was just... there has never been a more emotive and memorable collection of music than there was in OOT. The melodies and themes... the atmospheric music and the way it can shift from the jubilant music in town to the horrific music later on, when the world is on the brink... it's all just so fucking amazing. 

This was BOTW biggest sin imo. The music was pretty much garbage compared to the standards of past games.

Do you mean in Zelda/Nintendo games? Or just in general? Because that's a pretty tall order if so.
Personally I recently played a game that I now may hold as the most well implemented soundtrack in videogaming. Yes, even above games like Chrono Trigger, which have topped my list for decades. It even had multiple variations of every single score, some times up to 8 different variants, that adjusted for the situation you were in.
And it also did something interesting with music at one point in the game that I dare say no game has ever done before. I'm talking about Nier: Automata btw.

But for Zelda games, it's between OOT and Majora's Mask for me. While I think OOT has more memorable tunes, a select few in Majora's Mask really did wonders for the atmosphere at a level that few games have accomplished.

Well, it's subjective. For ME, it is tops, followed closely by FF X.