AlfredoTurkey said: I wouldn't say experimental but rather, risk-taking. It took massive balls to put the Wii and DS up against the PS3/Xbox and PSP but after the failure of Gamecube, Iwata took that approach and lucky for him, it paid off in the short term. |
Many people say this, but I'd really want to see some prove of this claim. The DS and Wii were highly successful because they sold to a broader demographic of customers. The Wii U and 3DS were totally different, with most of the line-up focusing from the start on hardcore Nintendo fans and typical quirky Nintendo ideas (there is a huge difference between Brain Age and Nintendoland: Brain Age was a blue ocean product, Nintendoland just a strange idea by Nintendo's developers). If the Wii and DS went in one direction, the Wii U and 3DS went into the totally opposite one.
On topic: The NES / Gameboy era was more experimental as everything was brand new back then. But after that, yes.