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TheMisterManGuy said:
contestgamer said:

I dont understand your argument. So what if team sizes werent as big as they are now? Back in the 1800s we had factories work huge swaths of people to their max capacities. The only thing stopping this now are laws, but fortunately Japan still has an employer friendly society that allows them leeway in getting out the max of these developers. If they arent sleeping in sleeping bags then they arent doing their jobs well enough. I'm not asking for anything unreasonable, just make sure these developers are working the kind of hours that necessitates sleeping in the office at least half the week.

There should be a balance between getting the most out of your staff, and giving them respectable working conditions. Nintendo should hit that balance. There needs to be a balanced work culture that pushes staff to do their best, while also supporting them and giving them a decent working environment. A concentration-camp/death-march culture is very hard to get right and usually isn't a good idea. I want Nintendo to bring out the best in their developers and demand hard work from them. But I don't want to see stories and articles talking about modern Nintendo being abusive and shady towards them like Konami. Konami is not an example any game developer should follow. 

Why do we need that balance though? Look at what some of those Apple factories in china have been able to get out of their workers (Foxconn etc)