By using this site, you agree to our Privacy Policy and our Terms of Use. Close
GribbleGrunger said: 

The endgame is to create a world inhabited by characters who exist independently of you. Like the real world. They’ll have conversations among themselves, which will branch and change depending if you’re nearby or get involved. NPCs aren’t there simply to give you missions or upgrade your items. This world doesn’t revolve around you.

lost count of the amount of times i've read about a game aiming for this, and there is yet to be one that comes close to truly delivering that feeling, at least that i've played.  maybe this will be another step closer at least