Wyrdness said:
Not really dungeons were the reason the series became stale to begin hence why BOTW moved away from all of that, the dungeons became too much of a focus on the game were as in BOTW the focus became the whole of Hyrule. Players who enjoy BOTW will talk of the fun they have in the game's world and the things they're finding in it as well as can do in it unlike in a game like TP were the world outside the dungeons is non existent. This is why the shrine were such a good idea as rather than force the whole dungeon thing on players they can take part in it if they want and it's not a long drawn out slog through them. |
I agree, for a large part Dungeons felt discouraging namely towards the end. They will just get longer and longer, and I always felt exploring and discovering was something that should be more highlighted.