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Hiku said:
Miyamotoo said:

If you actualy read OP what SE said you would know that hole blame is on SE side for this case, and actually in this case SE has long history of announcing games too early and delays them constantly.

I think he's just saying that if Nintendo had released a standard console with architecture similar to the other consoles, this wouldn't have been an issue.
But of course Square Enix should not presume anything about the hardware, and they may not have, considering the official announcement of the game for Switch came after Switch was revealed. Though they seem to have made some miscalculations in regards to engine compatibility.

"Specifically with regards to the development, this game was developed on the Unreal Engine, but the version for Unreal Engine needs to be updated, I suppose, in order to support Switch."
"Unfortunately, the engine was not compatible at first, though Nintendo and Epic were working on it together."


@GoOnKid
The bolded text above might be related to what I said to you earlier about specific versions of UE4.

Yes, I see that now. Might shed some light into this story. Then again, I hope it's a lesson for SE.