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routsounmanman said:
Am I the only one baffled that this is the first serious effort from Japanese third parties yet? And no word yet from Capcom, Square Enix (sure, Octopath Traveler is amazing, but not a high budget / high profile game), Konami, Bandai Namco, etc.

Hmmm, that would depend on what we can expect for "big serious efford".  Most big japanese companies don't release as many AAA games as they used to, at least not at the same rythm western devs.

-Square Enix's biggest titles in recent years are FFXV and the eventual FFVIIR. FFXV has yet to be confirmed to the Switch for reasons of power (and the fact they don't know if could get away with just releasing the cartoony mobile version). Octopath seems like a good project, just like Bravely Default was a good project for the 3DS despite not being a massive title. I'd love to know if NieR Automata could fit into the Switch, though.

-Namco Bandai's biggest games as of late haven't been that massive either, focusing on fighting games such as Tekken, DBFZ and Soul Calibur VI. Their most popular projects as of late have been the Dark Souls games, and they are coming to the Switch.

-Sega is bringing a decent number of games to the system. After all, isn't the Switch version of Sonic Forces the best selling one? Valkyria Chronicles 4 is coming, and Atlus always takes their sweet time to move on, and even they are bringing SMTV.

-Konami is in no position to do anything big. Unless they want to port MGS V to the Switch (which would be problematic seeing they'd have to bring the Fox Engine to the system), Super Bomberman R is the most we could expect from them.

-Capcom... is Capcom. That's the company I'm most baffled with in regards to the Switch. It seemed like they were going to support it from the beginning, then they did a 180 and, after seeing the console actually succeeding, did another 180, leaving them completely umprepared for anything big. They didn't bothered with MHWorld and didn't even allowed localization of MHXX for the Switch; they brought an expensive SNES port of SFII threatening with the "gauging interest" excuse and months after that they announce a much complete version of it for almost the same price; they got lazy with their ports and retail releases to the point that most of their collections (RE REvelations, Megaman Classic 1&2 and Megaman X 1&2) have to download half of the game as mandatory download; they didn't bother with a DMC port using the Remaster excuse... The only good thing they've done until now is Okami, and even that they announced it months after the PS4 release.



You know it deserves the GOTY.

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