fatslob-:O said:
Actually, Sony licenses out their PhyreEngine to multiple 3rd party developers and they also did it with the Decima engine too but before that back when they used to be known as SCE they licensed Kinetica to Naughty Dog to make the Jak series before they were acquired by SCE themselves and the same thing happened with Zipper Interactive for the production of the SOCOM series however, last but not least the very first Ratchet and Clank title was made with Kinetica also so they seem to have a long history of licensing their technology ... I don't know about Microsoft's history with their engine technology development history though ... Also Retro didn't develop the engine as shown in the picture, it was from their in-house Japanese technology development division so they have no reason to make an engine they wouldn't use and project giant robot has been cancelled for a long time ... |
So the real question is why is Nintendo’s Japanese technology development division stealing Retro’s credit?
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