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Chazore said:
GOWTLOZ said:

That way I could say comparing a hack and slash 20 hour game with deep combat mechanics to 2 hour long movies with no interactivity is much more borked. I'd like to see where these set pieces are, we haven't seen even 1 set piece in God of War.

You call it "deep" combat, yet it's a set of moves akin to what you get from a fighting game. The set pieces are the levels you fight in. 

 

Either way, you comparing a game to CoD wasn't the best use. 

Fighting games have the deepest combat system of any game so you're just proving my point. The set pieces are the levels? That's quite the assumption and you don't have anything to back it up.