JEMC said: According to Glofo's Chief Technical Officer, Gary Patton, 7nm will bring a 2.7 ratio of space savings, which is huge. Couple that with better clocks and power consumption, and waiting for 7nm is a no brainer. But I disagree with you about the sump in GPU specs. When this gen started, there were a lot of complains because of the lack of a noticeable visual upgrade, and they can't really afford that again. Also, because of the Pro scalling and the XboxOne X offering 4K games, that moniker won't be enough to sell the next consoles and could bring the "why they don't launch this game on PS4 at FullHD instead of 4K?" kind of questions that nobody wants. Nah, it will have to pack some power. |
I don't disagree that certain gamers were unhappy with the specs of the PS4, but the problem is the majority, because they were more than happy with the $399 price point. PS5 can use nothing but the highest end AMD chips, but that's useless if it leads to the console costing $2,000. How much cheaper PS can get parts from AMD is one thing, and how much the majority of gamers are willing to pay is another. On top of that, how much is PS willing to subsidize if they spec the console too high, or if the sales are too weak/slow? If PS is going full bore into next gen delivering a worthwhile jump, then waiting as long as possible to launch PS5 would make the most sense, and a 2019 launch would be pretty unlikely in that case.
Pemalite said:
They wouldn't be sticking with it because of compatibility though, they would be sticking with it because of price/performance/power consumption/convenience. |
Compatibility has it's place with all of those as well. A compatible PS5 would most certainly be convenient.
Pemalite said:
That rhetoric is obviously dumbed down. It is not a requirement for proper native 4k. |
Well in relation to my point about a PS4 Premium, making it as capable as possible in 2019 would just make a worthwhile and affordable jump to a PS5 much much harder. It would also push PS to delay launching a PS5 even further.
Pemalite said:
You do realize it's not actually true 12nm right? |
Yes, a more refined version of their 16nm, to be slightly more specific.
Pemalite said:
AMD actually needs to activate features like it's draw stream binning rasterizer and not relegate Primitive Shaders to a dev-opt in scheme. |
Retaining their edge maybe a better way of putting it.
Pemalite said:
Jaguar cores are tiny. Like a couple mm2 tops at 14nm. |
3mm2 at 28nm apparently? More cores for Jaguar was a more simple decision no doubt. Raven Ridge is fairly impressive at the moment, but 2 more cores should do it, and 4 more would be great since Ryzen 6 core chips are really 8 core with 2 disabled I believe. I guess if 7nm allows AMD to crank the clocks up on Ryzen with acceptable temps, a quad core might be future proof enough for 60fps, more often than not. Depends if they shoot for 30 or 60fps, and how often they want games actually hitting/locked at 60.