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JEMC said: 

According to Glofo's Chief Technical Officer, Gary Patton, 7nm will bring a 2.7 ratio of space savings, which is huge. Couple that with better clocks and power consumption, and waiting for 7nm is a no brainer.

But I disagree with you about the sump in GPU specs. When this gen started, there were a lot of complains because of the lack of a noticeable visual upgrade, and they can't really afford that again. Also, because of the Pro scalling and the XboxOne X offering 4K games, that moniker won't be enough to sell the next consoles and could bring the "why they don't launch this game on PS4 at FullHD instead of 4K?" kind of questions that nobody wants. Nah, it will have to pack some power.

I don't disagree that certain gamers were unhappy with the specs of the PS4, but the problem is the majority, because they were more than happy with the $399 price point. PS5 can use nothing but the highest end AMD chips, but that's useless if it leads to the console costing $2,000. How much cheaper PS can get parts from AMD is one thing, and how much the majority of gamers are willing to pay is another. On top of that, how much is PS willing to subsidize if they spec the console too high, or if the sales are too weak/slow? If PS is going full bore into next gen delivering a worthwhile jump, then waiting as long as possible to launch PS5 would make the most sense, and a 2019 launch would be pretty unlikely in that case.

Pemalite said:

EricHiggin said: 

PS and XB sticking with x86, or something highly compatible with it, is highly likely.

They wouldn't be sticking with it because of compatibility though, they would be sticking with it because of price/performance/power consumption/convenience.

Compatibility has it's place with all of those as well. A compatible PS5 would most certainly be convenient.

Pemalite said:

EricHiggin said: 

Cerny did say 8TF for proper native 4k

That rhetoric is obviously dumbed down. It is not a requirement for proper native 4k.
You could have 1,000 Teraflops and not achieve 480P if you don't have say... The ROPS or Bandwidth to feed that shit.

Well in relation to my point about a PS4 Premium, making it as capable as possible in 2019 would just make a worthwhile and affordable jump to a PS5 much much harder. It would also push PS to delay launching a PS5 even further.

Pemalite said:

EricHiggin said: 

I'm pretty sure TSMC has 12nm right now and is close with 7nm, so a 2.6-2.8Ghz Jaguar and an 8.4TF Vega APU should be no problem.

You do realize it's not actually true 12nm right?

Yes, a more refined version of their 16nm, to be slightly more specific.

Pemalite said:

EricHiggin said: 

Nvidia '20' series is most likely going to crush AMD anyway, but Vega on 7nm should at least give AMD a chance.

AMD actually needs to activate features like it's draw stream binning rasterizer and not relegate Primitive Shaders to a dev-opt in scheme.
7nm will likely allow AMD to do two things with Vega... Drastically increase the chip size (I.E. More functional units) or significantly increase clocks.

So with that in mind, nVidia will likely retain it's edge.

Retaining their edge maybe a better way of putting it.

Pemalite said:

EricHiggin said: 

I think the XB1X APU die is 360mm2 on 16nm and Raven Ridge is only 210mm2 on 14nm

Jaguar cores are tiny. Like a couple mm2 tops at 14nm.

3mm2 at 28nm apparently? More cores for Jaguar was a more simple decision no doubt. Raven Ridge is fairly impressive at the moment, but 2 more cores should do it, and 4 more would be great since Ryzen 6 core chips are really 8 core with 2 disabled I believe. I guess if 7nm allows AMD to crank the clocks up on Ryzen with acceptable temps, a quad core might be future proof enough for 60fps, more often than not. Depends if they shoot for 30 or 60fps, and how often they want games actually hitting/locked at 60.