bonzobanana said:
The snes port was weird though the way they always faced you, you could never approach from behind plus missing floor and ceiling textures. Got the job done though. I guess the snes wolfenstein port is more impressive in someways as it was achieved without a SFX chip. |
Wolfenstein 3D was a lot less demanding on the hardware. It ran better on a 10 - 16 MHz 286 than Doom on a 386 DX40









