RolStoppable said:
Well, the assumption that PSN's growth rate remains stable pushes up the bar that Nintendo needs to overcome. |
I did use a lowered growth rate of 35% instead of the 40% it showed in 2017 (or 42, depending on the period you're looking at). But even using a 25% growth rate would still require one of the best periods in Nintendo history, at 625 billion yen for Q2+Q3.
Last edited by Teeqoz - on 02 February 2018







