RolStoppable said:
hunter_alien said:
One could argue that it pretty much proved that current indei interaction-laking adventure titles could thrive in the industry. Also, there are plenty of games that sold comparativly shit by todays standards and yet they had a huge influence on the industry. First release of games like Doom, Populous, Tomb Raider and even Half-Life sold as much as a mid-tire IP would today, or for most AAA games those sales would be a dissaster.
Don't get me wrong. I am not trying to overblow the importance of SotC. I liked the game but IMO ICO and TLG are superios entries by a long shot. But I do consider it to be fairly influential especially that plenty of people were talking about it a decade later and this includes both fans of the games and game developers.
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Your argument isn't well thought out, because you deliberately ignore the context of time to make your point.
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Really? I mean before those entrie we did have games that sold tens of millions of copies, but OK, I guess. No reason to discuss this any further.