vivster said:
That's not the point. The point is that publishers already crossed the line with cosmetic lootboxes against real world money. And the fact that people are fine with that is proof of their success of bringing gambling into gaming. Pay to Win lootboxes were only the next logical step. And I am fairly certain that they will very soon become common place and will have people defending it like there are people right now who defend cosmetic lootboxes and DLC. Remember when DLC, microtransactions and preorder bonuses were bad words? Nobody gives a shit about those anymore because we now have things far worse that are creeping their way into people's minds. |
So we should never voice our opinion then? If the next step is buying a game for 60$ and then paying 5$ for every hour you play, then that's just how it goes?







