nuckles87 said:
Since I was one of the people who made those criticisms of the PS4, let me highlight the differences. The PS4... A. Didn’t have loads of quality exclusive experiences in its first year to justify a year one purchase. I bought a PS4 on launch day, and a year later I was playing both an Xbox One I got as a Christmas gift and my Wii U far more than it. The only quality exclusive that system had year one was Infamous Second Son. The Switch, meanwhile, had: Splatoon 2, Mario + Rabbids, Super Mario Odyssey, Xenoblade 2, and Kirby Star Allies will be missing the year one deadline by mere WEEKS. B. Isn’t portable, meaning that PS3 ports to it inherently have less value. If you value portable experiences like I do, then the Switch is great because it has LOADS of exclusive portable experiences. Zelda Breath of the Wild, Mario Kart 8 DX, Sonic Mania, Doom, and Skyrim are all GREAT portable experiences and practically transform how I play them versus regular console versions. And the same is still true for these upcoming console ports. Ports of games like Last of Us on PS4 didn’t do much for me, despite their quality, because I had already played many of these games in the exact same fashion just a few years prior, and being able to play these games in the same way with slightly up-ressed graphics didn’t really mean much to me. So far as I’m concerned, that’s what backwards compatibility was for. |
You pretty much nailed it. The only benefit of the PS4 updates are they look about 4% better while the Switch offers substantially more freedom, and already has the back library of killer games. Not to mention, the games being ported from Wii U are from a console most players had never played - apparently (according to articles which explain why the Wii U failed) in the US, most people thought it was a controller for the Wii and didn't even know it was a console.
I describe myself as a little dose of toxic masculinity.