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CGI-Quality said:
GOWTLOZ said:

Ah okay, I think it would have been hammered for being 11 hour long with no multiplayer.

If it was a good 11 hours with lots to do and a robust story, probably not. 

I still believe it would. People would rather have a grindfest 100 hour campaign than a well crafted 11 hour game. When buying people look at the hours they expect to spend with that game as quality is way too subjective. Look at the market now and tell me if these massive lengthy games aren't selling more than shorter games with some exceptions here and there.