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curl-6 said:

Breath of the Wild has expansive environments full of destructible and physics-driven elements, plus stealth and dynamic traversal, and it runs not only on Switch but on the even less capable Wii U.

Not trolling but BotW looks more "barren" or "empty" compared to MHW and the level design is more complex too in the latter ... (no 4-player co-op either)

It's the enhancements to the mechanics and the cohesive combination of these things in MHW that puts the game logic above last gen games ... (the vast majority of last gen games are unmatched compared to MHW in terms of level design, AI, animations and interactivity)