HoangNhatAnh said:
Switch have 32GB cart, in 2019 it will have 64GB, the micro SD cart can be used for DLCs and updates, indie games also, it can use both cart and micro sd card at the same time. PS4/5 handheld is very different because it is digital only, 512GB card isn't even out yet, only 400GB so far and it is $250 at the moment, if 512GB come out next year, it can be $250 or even more. Also nope, best graphic on the go is not exist yet at the moment with smartphone come out each year with more powerful chip for upgrade model. Casual gamers will buy it if it have many free to play games with microtransactions and touch control only for gacha games. A large amount going digital, exactly when file size of portable that have cart n and smartphone game don't get higher than 4.1 GB. With a 64 GB card for handheld and a 128GB model for smartphone are already enough, can't say the same for the one you are talking about. PS portable games are definitely more heavy than Switch one with way higher graphics and resolution. They also don't have compress skill as good as Nintendo. Or you want the customer purchase many 256GB micro sd cards (each cost ~ $100) for AAA+DLC+updates+indies then bring and swap them when they want to play other games? How many money they need for that amount of cards? Switch use cartridge that can reach to 32GB so far and then 64GB in 2019, people will only need to buy a big micro sd card for DLCs, updates and indies. |
If someone wants to spend $250 or whatever the price is on 512GB card, that's their own decision. Buying 2X 256GB cards, especially on sale, would be cheaper than a 512GB and would also give you two separate storage devices. Best graphics they can be is what I said, meaning downgraded to whatever level is necessary to be portable and have a worthwhile battery life based on whatever tech they may end up using. With PS4 getting many smaller indie games, I don't see why the portable wouldn't get them, and why they wouldn't increase with a PS portable on the market. Vita also has plenty of smaller file size games for it, and they may not be compressed quite as well as Nin games but they are still small, and their level of graphics and quality is of course up to the user to decide if it's worth the purchase. Do I want them to constantly be switching between cards? Well that's up to them again, and your the one who said all digital won't work because portable gamers and gamers in general really want physical games, which means bringing them with you on the go and constantly swapping them out if you want to play another. I'm not sure why it was a good thing the other day, and a bad thing today for some reason. Being a PS Plus subscriber, you also would have access to cheaper online store games to begin with, plus your member discount, plus sales, and there are plenty of online sales, so the extra cost of the card ends up the same if not cheaper than buying games on a cart for $50 to $100 each, that is set in stone for good and has no room for extra content on it.
How much a 64GB or higher cart will cost is also a question. Right now Nin won't use them because they are too expensive and Nin/the pubs aren't ok with having to eat the extra cost and don't want to add it to the cost for the consumer. Which is also holding back games they could have now if they just left the decision up to the customer on whether to pay a little more to have access to those bigger games. When Switch offers more storage in larger carts, or micro SD becomes cheaper, or they launch a newer Switch model with more internal storage etc, that will be a good thing and I hope they do, because storage and battery are lacking and holding Switch back some and they could really benefit from a newer model. Their sales are going so well right now though, I don't know if they will feel the need to upgrade so soon. If a PS portable hit the market though, it could potentially mean an upgraded Switch, sooner than later, and for a reasonable price as well, which would be a good thing.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







