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JRPGfan said:

"those are the estimate i have for XB1, comes from analyst, and company like Ubisoft and EA. Keep in mind ONLY 2013 is official, all others may not be accurate, but are the best estimate we got." - Ryng Manuel Tolu (resetera)

2013 - 3 million
2014 - 7.5 million
2015 - 8.6 million
2016 - 8.5 million

"I think 2017 numbers are in the 2014 range or most likely a bit worse." - Ryng Manuel Tolu (resetera)

So another ~7-7.5m in 2017.

Giveing us a (max) total of :
2013 - 3 million
2014 - 7.5 million
2015 - 8.6 million
2016 - 8.5 million
2017 - 7.5 million
= 35.1m    Xbox One's sold by end of 2017

 

VGCz is at 35,8m by dec16th...... its probably 1.8-2m atleast overtracked.

You don't need to quote my post from ERA if i'm here :P

 

As i said, those are the estimate i got from all the annunce/estimate that analyst and company did, since they are not from Microsoft and since there are different estimate for some years, we should use those estimate with the awareness that they probabily aren't 100% correct, but they are almost certainly not much off.

 

For 2017, we haven't estimate yet. I think that XB1 2017 sales should be lower than 2014 by a tiny margin, because US is most likely less than 2014, if my Prediction for December NPD is correct it will be around 200k less than in 2014, and i can see around 100k down in the rest of the world , so my actual prediction for 2017 is 7.2 million, which mean i believe XB1 sales right now are 34.8 million. But, like i said, we have absolutely nothing about XB1 2017 sales aoutside of US so far, so is soon to say what are the 2017 effective numbers.

I bet that in any case they'll be under 8 million anyway, but they could be higher than 2014 for what we know. Anything between 7 and 8 million is likely for XB1 last year, imo.