| HoangNhatAnh said:
You are the one who said Ryzen chip only cost $300, you didn't mention the total handheld cost $300 only. No third party are willing to use Switch 32 GB cart, let alone 64 GB or more so your argument is based on nothing. The Ryzen chip came out after X1, X3 (Xavier) also. And you have to remember AAA Western games on ps4 is 100GB or even more, ps4/4 portable can reduce it to 80 GB, yet who is willing to carry a digital only portable with several games that take over 80GB? They have to expand the storage and a small form factor handheld no way can have a very big storage outside Micro SD card. And even efficiency like X1 chip only last 3 hours for AAA games. A ps4/5 portable which is almost a generation ahead Switch with the new chip can cost only $300 as well as 4-5 hours battery life and have ps4 graphic? Wow. Not even the strongest handheld with the newest chip at the moment can do that. You know Sony can do it because you already have it in the different parallel universe, right? |
| HoangNhatAnh said: One more thing, look like your "pokemon on ps" illusion and dream was already crushed by everyone |
You are the one who assumed I meant the chip itself would cost $300 when every other time we both assumed the cost was the entire unit. Based on the low cost of Ryzen APU's right now, retail, $300 is clearly way too high for just the chip. Exactly, some third parties don't want to launch their games on the platform, not because they don't think it wont sell, but because it can't be completely sold as physical or digital without taking another extra separate step. You keep saying all PS4 games are 100GB or more, please show me this huge list of games at those sizes, and explain to me how when the games are downgraded to play on the portable that they will still be over 80GB. Yes, expandable storage is necessary for both Nin and PS to keep the retail launch price of the portable low enough to convince people to buy it, so why is this only a problem for PS? Worthwhile portable battery life most likely requires downgraded graphics, like we've talked about before, so why are you saying it would be so horrible because of the games playing at their fullest potential? I said PS can do it, and I've given an example of how I think it could be done, but that doesn't mean it's the only way, or the way that PS would decide to go about it, if they did it at all.
I especially like your definition of "everyone". Your definition is basically the exact opposite of what it means based on your remark. Which also makes me wonder when it comes to the numbers and math you've provided, since to justify "everyone" it would have to be proven with sizable numbers, a majority, something you may have in another universe apparently, but not this one.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







