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mZuzek said:
That's why you shouldn't care about trophies or whatever... the satisfaction from playing, or potentially completing a game should come from you know, playing or potentially completing the game, not the system telling you you got a platinum trophy and giving you a pat in the back.

Seriously never understood the appeal of universal achievements. But, to each their own I guess.

100% agree with you on this.  Gaming is a hobby meant for enjoyments sake.  Achievement/Trophy hunters turn it into a job and seek validation from the publisher and platform to tell them whether or not they got maximum enjoyment out of a game.  Say "John Smith" and I buy the same game, and I play through the campaign and enjoy it in my normal fashion, but John Smith makes sure to kill 100 enemies with a baseball bat, 100 with an umbrella, and 100 with a chainsaw because the game tells him he will get a "trophy" for doing so.  Does that mean John Smith got more of his money's worth out of the game?  No.  If the game is good, and I enjoyed it, then I got my money's worth already.  I don't need to do an arbitrary collect-a-thon etc. to tell me it was worth my time.  My gaming time is limited as it is.  Once I've finished a game's story, I have time to move onto enjoying the next game.  If I buy a basketball game and win the NBA Finals with my favorite franchise, that's rewarding.  Not playing only as a team that the publisher has tied into an "achievement" because they say I need to score 50 points, 20 rebounds, and 20 assists with LeBron James.