FishyJoe said:
Legend11 said:
Your first set of numbers include first-party sales which makes them useless for this discussion (especially since they're being blamed for sales of third-party games). Also the chart you showed doesn't really show the whole picture. For example how many titles are competing for those sales? I would guess far more than are competing for sales on either the PS3 or 360. Also it doesn't take into account that games built from the ground up for the Wii (and thus very likely being exclusive) that bomb don't have the same advantage of being easily ported to other systems for additional sales like most 360 and PS3 games tend to have. |
And you're article doesn't take into account the development budgets for games. Without knowing how much a game cost to develop, how can we call it a bomb based on sales figures alone? If a game only cost $2 million to develop and low marketing costs, it won't take very much sales to become profitable. Whereas a game that costs $20 million with a massive ad campaign has to have at least an order of magnitude greater sales to reach the same profitability. |
And where are these miracle games with small budgets, low marketing costs, and great sales?
How do you sell a game without marketing it?
People go on about the amazing sales of Wii Fit. In Japan, it is advertised on television ALL the time, to this day...