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HoangNhatAnh said:
EricHiggin said:

You transfer the physical disc games from the BD drive (and/or storage) in the dock to the handheld internal storage when it is docked. There is no physical media needed for the handheld when on the go other than expansion storage (micro SD) if you require more space to bring extra games with you.

So digital only on the go like smartphone? Yeah, tell that to all gamers who love physical games. How many people out there want to transfer the physical disc to internal storage when game take over 100GB space? Western AAA games nowadays can take 100 GB data, add on some DLCs and season pass. Yeah, totally possible for it happen in the near future and it will be very successful, only a bit lower than vita

The physical game that's in the dock that was transferred to the handheld you mean? Just like the physical game that's in the console that get's transferred to the hdd/ssd? Since the games more than likely won't be running at full PS4 specs, they won't need as much data. That still mean's much larger games than Switch for the most part, so then you need something like, I dunno, a micro SD card, like the Switch. Sizes have been increasing steadily and prices have been falling significantly, especially if you can find them on deal. Right now you can pick up a 128GB for $50, 200GB for $90, 256GB for $150, or 400GB for $250. In a year or two these sizes will be half to a quarter the price, which also means more storage in the handheld itself by then.

Conina said:
EricHiggin said:

You transfer the physical disc games from the BD drive (and/or storage) in the dock to the handheld internal storage when it is docked. There is no physical media needed for the handheld when on the go other than expansion storage (micro SD) if you require more space to bring extra games with you.

After the transfer you sell the game or give the disc back to your friend since the handheld can't check on the go if you still have access to the disc.

How would the copy protection work with this system? Account binding of retail games via entering a code / CD-key? That would piss off many people.

Regular checks via internet if the disc is still in the docking station? Then you can not switch between games on the go.

Well PS can make it so the disc binds to a max of 1 or 2 account's at the same time when it initially loads the game from the dock onto the handheld. If you have another friend who want's the game, you can delete/transfer the game from your account so they can load and add it to their's, but you of course cannot play anymore unless they delete/transfer it from their account. That way you can share without much hassle. This allows you to share with 1 friend at a time, but as many as you want over time, and also basically stops you from selling the game after the fact, unless it's to a retail outlet that can verify your used game has all account's open to it for the next purchaser. Maybe it also has a transfer button where you can simply input the buyers PSN ID and transfer the game account to them, otherwise people would not want to buy the game privately, not knowing if there were any account's available for it. If you could do this on the spot however, private sales could happen with some confidence, except for the possibility that the copy of the game your selling them isn't the same one that is tied to your account. That's an unlikely scenario, but possible. PS could potentially charge a small fee for this private transaction as well. I think by this time, many PS4 games will be cheap enough that people will still just buy the game directly from retail anyway. You will still get some game sharing regardless. PS5 games being new and more expensive would probably end up being shared more.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.